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Monthly Archives: September 2010
The inception of a game idea
In game development, like in many other forms of art and creative engineering, everything begins with an idea. It doesn’t need to be very complicated. It doesn’t need to be original. But there has to be one. That idea will … Continue reading
Hello world!
“Hello World” happens to be the title for the default first blog post when WordPress is installed. How appropriate in this case. As a programmer I am bound to honour the tradition and start this new endeavour using those same … Continue reading
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